


You can then select the team by pressing the button again, without R. X, Y and Z are used for teams assignment - hold down R and press any of the 3 buttons to assign a team. The Saturn handles this obstacle fairly well: A and B work like the left and right mouse buttons, respectively - A selects, B deselects and cancels. Combine this with the keyboard which gives you near limitless options for team assignments, movement options, et cetera. A gamepad just cant mimic the precise and fast movement of a computer mouse. The biggest issue of a console C&C game is naturally the control mechanism. So how does this PC orientated game style translate to the Sega Saturn? Brilliantly well! Still it was C&C that layed down the basics of the smooth and simple controls, ressource management, and gameplay, that most RTS games followed. Well, only after Dune 2 and Warcraft paved the basics of course. Shame on you if you never heard about Command & Conquer - the greatest progenitor of the whole Real Time Strategy game style.
